Controller Concept

(C) LOW TIDE EQUIP to dive into a phased world where you fly around the battlefield to target and place slows (like Omen E). FIRE to determine the location the slows will be placed, ALT FIRE to confirm (Like Brim selecting smoke placements), summoning a whirlpool within a certain area where anyone caught in it will be Slowed and pulled towards its center, Tethering enemies nearby once it successfully pulls someone in (Astra suck, then Fade seize but no Decay). RE EQUIP to view the battlefield as is. Ability Type: Basic Deployment Type: Horizontal Map Placement (It can only stick to "floors") Function: Displacement, Slow, Tether Charges: 2 Cost: 200 each Debuff: 50% Slow, Tether Duration (of Tether): 3s Windup: 0.4s (before suck, well, sucks (ayo pause)) (Q) SUBMERGED EQUIP a waterlogged flashbang grenade. FIRE to throw it forward, ALT FIRE to lob. It goes on a short fuse before detonating to scan the nearby area. Enemies scanned will be Nearsighted. Ability Type: Basic Deployment Type: Class 2 Projectile (Primary throw, like a Kay/o flash), Class 0.7 Projectile (Underhand throw, like a Kay/o flash lob) Function: Nearsight Charges: 1 Cost: 200 Debuff: 3s Nearsight (and Deafen but all Nearsights deafen anyway so) Windup: 1.5s (E) EVAPORATIONS EQUIP to dive into a phased world where you fly around the battlefield to target and place smokes. FIRE to determine the locations the smokes will be placed. ALT FIRE to finally confirm each smoke placement. RE EQUIP to view the battlefield as is. (Same as C with the Omen fly, Brimstone placements, etc...) Ability Type: Signature Deployment Type: Map Placement (both horizontal and vertical, which means u can one way ANYTHING.) Function: Smoke Charges: 2 Cost: First is free, then 200 credits Cooldown: 45s each (not matching the 40 Omen has) Duration: 15s Windup: 0.9s (X) TIDAL WAVE EQUIP surging tides that deter the balance of anyone caught in it. FIRE to send out waves that constantly crash back and forth, repelling anyone caught away from you. ALT FIRE to pull them towards you instead. Anyone caught in the field will also be Slowed. Ability Type: Ultimate Deployment Type: Grounded AOE (like Breach stun, Waylay ult, etc...) Function: Displacement, Slow Cost: 8 ult points Debuff: 80% Slow Duration: 4s Windup: 1.2s BUYS ALL ABILITIES: 800c FULL BUY: 4700c (VANDAL/PHANTOM, FULL SHIELD) (C) LOW TIDE - Deployment range is infinite. - Pull speed is the same as Astra's Gravity Well (C). - Size is the same as Fade's Seize (Q). (Q) SUBMERGE - Scan speed is 66.67% faster than Tejo's Stealth Drone (C) (50m/0.7s (71.4m/s)). - Scans a sphere with a 50m diameter. Countdown starts instantly after scanning starts so those 0 meters away from the flash will be blind for exactly a second longer than those 50 meters away. - The flash cannot be turned. However, can be dodged by hiding behind non-transparent walls. (E) EVAPORATIONS - Deployment range is the same as Brimstone's Sky Smoke (E). - Flight speed is the same as Omen's Dark Cover (E). - Use movement keys (WASD, Space, Ctrl) to fly around in the phased world. - The message "CANNOT GO ANY FURTHER." will appear when you try to go further than the maximum intended range. (X) TIDAL WAVE - Area of effect is the same as Breach's Rolling Thunder (X). - Pull/Repel speed is the same as Astra's Gravity Well (C).

Public Last updated: 2025-11-03 04:22:44 PM